Learn to code with Blockerzz
First published on LinkedIn.
After many months of work, we’re close to launching something we’ve wanted to build for a long time: a coding layer for Blockerzz.
Our aim is to solve a problem we see again and again in classrooms and after-school clubs:
Kids love building and playing games.
Kids can learn to code.
But it’s surprisingly hard to give beginners a path from “first steps in coding” to “I made a real game I can share” — without hitting steep setup, tooling, or complexity barriers.
Why we built this
Blockerzz was inspired by two incredible platforms: Minecraft and Roblox.
Minecraft makes building worlds intuitive and creative, especially for beginners. Roblox makes publishing and sharing creations effortless, and has a huge creator culture. But each comes with trade-offs that can make it difficult for new coders to build genuinely engaging games and share them easily.
In Minecraft Education, visual coding is a great on-ramp — but students can quickly outgrow the available building blocks when they want richer game logic. And sharing beyond a small group isn’t really the default experience.
With Roblox, publishing is built in and the toolset is powerful — but the early learning curve can be steep for beginners, especially without a visual coding layer. And building block-world environments (which are wonderfully approachable) isn’t the default building paradigm.
What’s different about Blockerzz
Blockerzz is a block-world 3D game platform designed for learning and creation — and now, with a coding layer that’s been built specifically for beginners without boxing them in.
Try Blockerzz — Create a Quiz in Quizalize
Instant start (no installs, no setup)
Blockerzz runs in the browser. Students can go to www.blockerzz.com, click “Learn to code”, and be inside a 3D world in under a minute — ready to start building and coding.
A flexible visual coding system for real game logic
We’ve created a full set of drag-and-drop coding tiles that let students build surprisingly rich mechanics — not just simple demos. The goal is that students can start with guided lessons, then quickly transition into creating their own ideas.
Creation that’s meant to be shared
We believe sharing is a major part of motivation. While publishing isn’t required to learn programming, being able to show your friends (and eventually a wider audience) something you built is a powerful driver of persistence and creativity.
We’re currently finishing the sharing workflow so creators can share their worlds and games in a few clicks.
Why this matters
At Zzish, we’ve spent the last decade building game-based learning tools for schools. Blockerzz is our most ambitious step yet: combining learning-to-code, 3D creation, and low-friction sharing in one place — without the usual barriers that stop adoption in real classrooms.
We’ll be launching Learn to code with Blockerzz later this week. If you’d like to try it, head to www.blockerzz.com and click “Learn to code.”